Abstract
3D modeling of archaeological artifacts involves creating digital representations of objects for detailed study and preservation of cultural heritage. Two key technologies used are scanning (laser and structured light scanners) and photogrammetry. This article focuses on the methodology for creating 3D models using structured light scanning.
The purpose is to share expertise in scanning archaeological artifacts, detail the methodology, and present results to the public. Conducted under the program "Kazakhstan in Antiquity and the Middle Ages: Systematization and Analysis of Archaeological Sources" by the Margulan Institute of Archaeology, the work involved scanning various artifact types.
The article outlines a universal method for scanning artifacts with structured light scanners, covering methodologies for museum exhibits of different sizes and ornamentation. The process—from scanning to uploading models on Sketchfab—is detailed. Recommendations for scanning artifacts of various colors and sizes are provided, alongside common errors caused by improper equipment settings or object properties.
An analysis highlights that Kazakhstani scientific institutions are in the early stages of adopting 3D technologies for archaeological research.
01 Introduction
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